Add slot in skeletal mesh tag (CharacterSimple)
planned
SyedMuhammad
planned
SyedMuhammad
I didn't get what did you mean with this �
W
Walanors
SyedMuhammad When we AddSkeletalMesh to a CharacterSimple, we provide the slot ("Head") for example, so adding this in the components tag too so we can work with it in animation blueprint easily ?
SyedMuhammad
Walanors: Got it, it seems doable
W
Walanors
SyedMuhammad Thanks !