SetPreventTransmit
Kimi
add API control to hide any character or entity for a certain player ,network blocking, disabling collisions and all logic automatically.
My main motivation to get this feature is :
Recreate my ESP based anticheat ( VigilantEYE ) that I created on garrys mod
But there are other use cases :
Bandwidth/Rendering cut: don’t send/render junk entities a client doesn’t need.
Stealth/cloak mechanics: server-enforced invisibility.
Scripted events: hide entities during cutscenes or triggers.