nanos world
Create
Log in
Sign up
Roadmap
Feedback
Game Ideas
377
Category
Uncategorized
Voters
T
Timmy
Ekali
Blackghost
NegativeName
Powered by Canny
4
[Weapon] Hide attached meshes on magazine reload
NegativeName
It would be great if the
hide_bone
parameter of
my_weapon:SetMagazineMesh(magazine_mesh, magazine_mesh_hide_bone?)
could also hide the attachments made with AddStatic[/Skeletal]MeshAttached
4 days ago
Powered by Canny