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Please add as much as context, details and use cases as possible!
This is important so we can prioritize it correctly and make the best design decisions based on your real needs!
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Menus & UI (49)
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Docs (3)
Add KawaiiPhysics plugin
Adding KawaiiPhysics for clothes/hair in nanos would help a lot working on physics simulation
2
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complete
10
Allow modifying texture for existing Static Meshes from the map
2
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complete
1
Add a way to retrieve an actor by it's universal network ID
Currently, we can retrieve an entity's network ID, but there's no built-in way to find an entity using that ID It would be useful to have a function for this purpose, ideally it would make sense to have it as a Base Entity static function, but since that's a protected base class it's unclear what the best alternative would be from an API design perspective
4
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complete
6
SetCapsuleSize not replicated on connection
If SetCapsuleSize is called on a pawn (serverside) and someone else joins afterwards, the capsule size of that pawn isn’t replicated.
4
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complete
1
Add aspect ratio near resolution in escape menu
Having the aspect ratio displayed before of after the resolution in the "video" settings tab would be great for scripters who want to test resolution accessibility quickly Like "1920x1080 [16:9]" instead of "1920x1080", and so on
1
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complete
3
Multi-channel VOIP
This would be useful for roleplay gamemodes where players use radios or make phone calls but can still hear people around them There should be a way to set a channel as spatial on a specific player, so people who are not in that channel can still hear it nearby, like a phone on speaker
2
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complete
9
`+connect` launch option support
Add a launch option to directly join a server after starting the client ("+connect" for instance?)
2
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complete
5
Make the native Drag & Drop work in-game
Currently works in browser but not in-game
7
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complete
3
Remove the button
I have now launched the game. Need to add the feature: remove the button in Settings -> Key binding. Now tried to remove the Push to talk button. I don't have a microphone.
5
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complete
3
Enable RigLogic plugin
Enable RigLogic (3Lateral) plugin to work with facial animations
2
·
complete
3
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